Tag Archives: ddr3

GTX 770 and World of Tanks performance issues gone in 9.3?

In a previous post i was talking a bit of my problem with my EVGA GTX 770 and World of Tanks.

Today, after a couple of weeks of abstinence, when playing World of Tanks, which is now at version 9.3,  i do notice an enhancement with GTX 770 and World of Tanks but i can’t really tell why. Few days ago, NVIDIA released a new Driver Package especially for the new GTX 9 series. In World of Tanks 9.2 i could not notice any enhancements with this new driver. Today with World of Tanks 9.3 i noticed a great frame per second increase. Now you could say, the improvements have been made in  World of Tanks 9.3.

 

Hardware – no improvement after upgrading

I bought the EVGA GTX 770 like 2 or 3 months ago. These days i still had my i7-920 running at 2.66 GHz and some of the old DDR3 RAM at unreasonable frequency. Unfortunately i could not overclock these parts because of the OEM motherboard and BIOS they were mounted on. The idea of upgrading or purchasing a better board for this old components (sad but true, after 6 years these are OLD) was discarded. So i even took the hardware into account when dealing with the “World of Tanks” problem. On september 2nd i did a hardware overall refresh and could then tell: “Nope, its not a hardware problem”. The new i7-5930K and an Asus 2011-v3 board now rock the house. Just search for the CPU and you’ll find some more posts of it, even the overclocking journey.

 

Load – GTX 770 was not running at its full potential

Unlike in previous versions and drivers, my GPU now does hit the 100% load mark, which was not the case in the past and which was the actual problem. The GPU couldn’t perform to its limits, leaving the game running at 30-50 frame per second (FPS). EVGA has its own overclocking and monitoring tools like Precision X and OC Scanner, google for it or visit their website. To let you guys know what i mean here a screenshot: In the top left corner you can now see almost 80 (78) FPS at high resolution 1920 x 1080 and highest settings and 100% render level, which was between 30 and 50 before 9.3.

 

GTX 770 and World of Tanks 9.3 current framerate
GTX 770 and World of Tanks 9.3 current framerate 80 FPS (+- 10)

 

Framerate increased, what an improvement! But?

However i still do notice that the graphics cards load is bouncing sometimes. You could say this hapens because the area where the camera is pointing to requires less performance to get rendered. That would be true if the FPS is stable and take a guess – it’s not.

 

Who needs more than 30 or even 60 FPS at all?

80 FPS is a good rate i can live with for now. The main purpose of these is to make video capturing more comfortable and less eye bleeding when you watch the results. Recording today easily results in a 20-30 FPS drop, if you have no extra performance. If you run 2 graphics cards and limits the FPS to 60 you would’ve had an incredible amount of performance left for recording and other stuff. Now when i limit the FPS to 60, i have only the performance left that encloses or fills the gap between 60 FPS and 80 FPS.

 

GTX 770 and World of Tanks, save to get a 770 now?

Well, after spending thousands of €uros for new hardware and doing upgrades and updates i’m looking forward for future updates. Thank you Wargaming, it was about time.

The GTX 770 is not the best card on the market but its still a good one. With a bit of tweaking you can get her close to a GTX 780 or even a GTX 770 TI at their base settings and clocks.

If you plan to buy a GTX 770, i would say that its save now, when it comes to World of Tanks performance, but i can’t recommend it. The new line of NVIDIAs GTX 9 series made a big step forward in terms of power consumption AND performance. The GTX 770 will perform fine and sexy but you should be aware of that she delivers a higher electricity bill.

 

Two videos with pre World of Tanks 9.3 and pre NVIDIA 344 performance: